Bassai Dai
Consulting to define the pre-production scope, reach out to publishers, and establish the budget and production timeline.
A showcase of our custom gameplay engineering, technical tools, Unreal Engine games, and project management productions.
Consulting to define the pre-production scope, reach out to publishers, and establish the budget and production timeline.
Managed the production of a typing game, successfully launched across all major PC distribution platforms.
Managed the pre-production of a RTS game, handled publisher relationship and sub-contractor management.
Managed the porting of a platformer game, successfully launched on Playstation, XBox, Switch
Managed the porting of a typing game, successfully launched on IOS & Android
Managed the porting of a typing game, successfully launched on Stadia
Managed the porting of a typing game, successfully launched on Stadia
Managed the production of a mobile multiplayer racing game. Successfully launched on IOS & ANDROID
Managed the marketing production pipeline for multiple projects simultaneously, coordinating freelancers worldwide and ensuring successful delivery while meeting client expectations.‍
Developed a prototype for a Web3 metaverse, overseeing the production and defining the complete vision for the ecosystem.
Managed the production of a VR flying simulation for a B2B client.
Managed the production of a VR tennis simulation for a B2B client, successfully published on PC, Oculus Quest, and PSVR platforms.
Led software project management for arcade VR middleware, designing the complete system architecture, including POS integration and VR stands with a catalog.
Augmented reality game on Android and Iphone using the latest LIDAR technologies.
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